The PhyBlendingRigidVertex class representing a blended vertex in a Physique modifier. A blended vertex can be linked to multiple nodes.
Constructor
getVertexInterface <PhyContextExport> <index_integer>
Returns the vertex given the vertex index. The vertex can be either PhyRigidVertex or PhyBlendingRigidVertex.
Properties
<PhyBlendingRigidVertex>.numNodes
Returns the number of nodes the vertex is linked to. This property is read-only.
Methods
getNode <PhyBlendingRigidVertex> <index_integer>
Returns the indexed node the vertex is linked to.
getOffsetVector <PhyBlendingRigidVertex> <index_integer>
Returns the coordinates of the vertex in the local coordinates of indexed node.
getWeight <PhyBlendingRigidVertex> <index_integer>
Returns the weight of the indexed node on the vertex.