Constructor
mesh_select ...
Properties
<Mesh_Select>.Use_Soft_Selection Integer default: 0 -- animatable
Use_Soft_Selection = 0 - off; 1 - on
<Mesh_Select>.falloff Float default: 20.0 -- animatable
<Mesh_Select>.Pinch Float default: 0.0 -- animatable
<Mesh_Select>.Bubble Float default: 0.0 -- animatable
See the getVertSelection(), getFaceSelection(), and getEdgeSelection() functions in Editable_Mesh for information about accessing the current selections in the Mesh_Select modifier.
See also
Modifier Common Properties, Operators, and Methods