Constructor
foliage ...
Note: This class is not available in 3ds max.
Properties
<Foliage>.height Float default: 1.0
<Foliage>.Density Float default: 1.0
<Foliage>.Pruning Float default: 0.0
<Foliage>.seed Integer default: varies per instance
<Foliage>.GenUV Boolean default: true
<Foliage>.ShowLeaves Boolean default: true
<Foliage>.ShowTrunk Boolean default: true
<Foliage>.ShowFruit Boolean default: true
<Foliage>.ShowBranches Boolean default: true
<Foliage>.ShowFlowers Boolean default: true
<Foliage>.ShowRoots Boolean default: true
<Foliage>.CanopyMode Integer default: 0
CanopyMode = 0 û When Not Selected; 1 û Always; 2 - Never
<Foliage>.LevelOfDetail Integer default: 2
LevelOfDetail = 0 û Low; 1 û Medium; 2 - High
Notes
While you can create a Foliage object in MAXScript, you cannot specify the plant type, so the Generic Tree plant type is always created.
See also
GeometryClass Common Properties, Operators, and Methods
Node Common Properties, Operators, and Methods