Constructor
dent ...
Properties
<Dent>.size Float default: 200.0 -- animatable
Sets the relative size of dents. As the size increases, the number of dents decreases when other settings are the same.
<Dent>.strength Float default: 20.0 -- animatable
Higher values increase the number of dents, lower values decrease the number of dents. Decreasing Strength reduces the number of dents over a surface. At 0, the surface is smooth (no dents). Increasing Strength increases the number of dents over a surface. 100 is maximum.
<Dent>.iterations Integer default: 2 -- animatable
Sets the number of calculations used to create the dents.
<Dent>.color1 Color default: (color 0 0 0) -- animatable, alias: Color_1
Sets the color of the dent.
<Dent>.map1 TextureMap default: undefined
Colors can be replaced by maps in the dent pattern.
<Dent>.map1Enabled Boolean default: true -- alias: MapOn1
Enables the associated map.
<Dent>.color2 Color default: (color 255 255 255) -- animatable, alias: Color_2
Sets the second color of the dent.
<Dent>.map2 TextureMap default: undefined
Assigns second map to the dent pattern.
<Dent>.map2Enabled Boolean default: true -- alias: MapOn2
Enables the associated map.
<Dent>.coords StandardXYZGen -- alias: coordinates
See StandardXYZGen for the StandardXYZGen properties.
See also
TextureMap Common Properties, Operators, and Methods
Material Common Properties, Operators, and Methods