CompositeTextureMap : TextureMap

Constructor

compositeTextureMap ...

compositeTexture ...

Properties

<CompositeTexturemap>.mapList      ArrayParameter  default: #(undefined, undefined) -- alias: Maps

<CompositeTexturemap>.mapEnabled   ArrayParameter  default: #(true, true) -- alias: Map_1_Enable

Notes

Each of the map arrays initially contains 2 elements, corresponding to 2 sub-texturemaps for the CompositeTextureMap. The mapList array stores the TextureMap for each sub-TextureMap, the mapEnabled array stores whether that sub-TextureMap is enabled.

To change the number of sub-texturemaps, set the count property for either the mapList or mapEnabled property to the desired number. For example, to create a compositeTextureMap with 5 sub-texturemaps, you would say:

c=compositeTextureMap()

c.mapList.count=5

See also