Constructor
chamferCyl ...
Properties
<ChamferCyl>.radius Float default: 0.0 -- animatable
The radius of the chamfered cylinder.
<ChamferCyl>.height Float default: 0.0 -- animatable
The dimension along the central axis. Negative values create the chamfered cylinder below the construction plane.
<ChamferCyl>.Fillet Float default: 0.0 -- animatable
Slices off the edges of the chamfered cylinder. The higher the number, the more filleted the cylinder becomes.
<ChamferCyl>.Height_Segments Integer default: 1 -- animatable
The number of divisions along the corresponding axis.
<ChamferCyl>.Fillet_Segments Integer default: 1 -- animatable
The number of segments in the filleted edges of the box. Adding fillet segments curves the edges, producing a chamfered cylinder.
<ChamferCyl>.sides Integer default: 12 -- animatable
The number of sides around the chamfered cylinder. Higher numbers shade and render as true circles with Smooth on. Lower numbers create regular polygonal objects with Smooth off.
<ChamferCyl>.Cap_Segments Integer default: 1 -- animatable
The number of concentric divisions along the center of the chamfered cylinder's top and bottom
<ChamferCyl>.Smooth Boolean default: trueùanimatable
When on, blends the faces of the chamfered cylinder, creating a smooth appearance in rendered views.
<ChamferCyl>.Smooth_On Integer default: 1 -- animatable
Integer alias for .smooth:
0- off
1- on
<ChamferCyl>.SliceOn Boolean default: false -- animatable
Turn on/off the slice function.
<ChamferCyl>.Slice_On Integer default: 0 -- animatable
Integer alias for .slice_on:
0- off
1- on
<ChamferCyl>.Slice_From Float default: 0.0 -- animatable, angle
Sets the starting angle (on the local Z-axis) for slicing.
<ChamferCyl>.Slice_To Float default: 0.0 -- animatable, angle
Sets the angle (on the local Z-axis) to slice to.
Notes
The Generate Mapping Coordinates property is not accessible to MAXScript in 3ds max 4.
See also
GeometryClass Common Properties, Operators, and Methods
Node Common Properties, Operators, and Methods