The following classes associated with Biped systems. Instances of these classes are not creatable by MAXScript.
Geometry
This class represents the each object within the biped system.
See also
Node Common Properties, Operators, and Methods
MAXWrapper Common Properties, Operators, and Methods
Value Common Properties, Operators, and Methods
Controllers
Vertical_Horizontal_Turn : Matrix3Controller
This class represents the transform controller for the root object within the biped system.
BipSlave_Control : Matrix3Controller
This class represents the transform controller for each object within the biped system. If the object does not have a transform controller (that is, it is a slave of another object in the biped), a value of undefined is returned.
This class represents both the transform controller for the footsteps and the footstep object.
See also
Controller Common Properties, Operators, and Methods