Modify panel > Make a selection. > Modifier List > Parametric Modifiers > Push
Make a selection. > Modifiers menu > Parametric Deformers > Push
Increasing amounts of push applied to an object
The Push modifier lets you "push" object vertices outward or inward along the average vertex normals. This produces an "inflation" effect that you can't otherwise obtain.
Interface
Push Value: Sets the distance in world units by which vertices are moved with respect to the object center. Use a positive value to move vertices outward, or a negative value to move vertices inward.