File menu > XRef Objects > XRef Objects dialog > XRef Files window > Add
When you merge an object thatÆs linked to a parent object in a source scene, and an object of the same name as the original parent exists in the current scene, you can recreate the same hierarchy using this dialog.
If you merge an object thatÆs linked to a parent object in a source scene, and an object of the same name as the original parent exists in the current scene, a dialog appears asking if you want to link the incoming object to the existing parent object.
Yes: Reparents the specified object and continues prompting for all subsequent merging objects that might need reparenting.
Yes To All: Reparents the specified object and all subsequent merging objects that need reparenting.
No: to merge the specified object without reparenting, but to continue prompting for subsequent objects.
No To All: DoesnÆt reparent any of the incoming objects. When an object is merged without reparenting, it becomes a child of the world.
Note that this same alert appears when adding an XRef object to the scene, if the XRef source object is linked to an object and an object of the same name exists in the current scene.
This feature may also be used to reconnect parent objects to children in the scene.