See also
Customize User Interface Dialog
Note: In the Customize User Interface dialog, "RMB" stands for "right mouse button": in other words, a right-click.
Noncustomizable Keyboard Shortcut Function |
Keyboard Shortcut |
---|---|
Numeric Expression Evaluator |
CTRL+N while the cursor is in a numeric field |
User Interface Function |
Keyboard Shortcut |
---|---|
Activate Grid (Context) |
|
Activate Grid Object |
|
Activate Home Grid |
|
Activate Home Grid (Context) |
|
Adaptive Degradation Toggle |
O (the letter "o") |
Adaptive Perspective Grid Toggle |
SHIFT+CTRL+A |
Add a Custom Attribute |
|
Add Bones (Skin) |
|
Add Cross Section (Skin) |
|
Add Default Lights to Scene |
|
Add Quad (Patch) |
|
Add Tri (Patch) |
|
Additional Help |
|
Advanced Quad Option Menu |
|
Affect Diffuse Toggle |
|
Affect Region Modifier |
|
Affect Specular Toggle |
|
Align |
ALT+A |
Align Camera |
|
Align Grid to View |
|
Align to View |
|
Ambient Only Toggle |
|
Angle Snap Toggle |
A |
Animate Mode Toggle |
N |
Animation 1 (ALT+right-click) |
|
Animation 2 |
|
Apply Inverse Kinematics |
|
Arc Shape |
|
Archive |
|
Array |
|
Asset Browser |
|
Attach (Mesh) |
|
Attach (Patch) |
|
Attach (Spline) |
|
Attach List (Poly) |
|
Attach Multiple (Spline) |
|
Attachment Constraint |
|
Authorize gmax |
|
Auto Smooth Polygon (Poly) |
|
AutoGrid |
|
Back View |
K |
Backface Cull Toggle |
|
Background Lock Toggle |
ALT+CTRL+B |
Backup Time One Unit |
, (comma) |
Bend Modifier |
|
Bevel Element (Patch) |
|
Bevel Face (Mesh) |
|
Bevel Modifier |
|
Bevel Patch (Patch) |
|
Bevel Polygon (Mesh) |
|
Bevel Polygon (Poly) |
|
Bevel Profile Modifier |
|
Bind (Patch) |
|
Bind (Spline) |
|
Bone Options |
|
Bones IK Chain |
|
Boolean Compound Object |
|
Border Sub-object Mode |
|
Bottom View |
B |
Box Mode Selected Toggle |
|
Box Object |
|
Break Vertex (Patch) |
|
Break Vertices (Mesh) |
|
Break Vertices (Poly) |
|
Break Vertices (Spline) |
|
Camera Map (WSM) |
|
Camera Map Modifier |
|
Camera Point Object |
|
Camera View |
C |
Cap (Poly) |
|
Cap Holes Modifier |
|
Capsule Object |
|
Center Point Cycle |
|
Chamfer Edge (Mesh) |
|
Chamfer Edge (Poly) |
|
Chamfer Vertex (Mesh) |
|
Chamfer Vertex (Poly) |
|
Chamfer Vertex (Spline) |
|
Circle Shape |
|
Clear All Smoothing Groups (Patch) |
|
Clear All Smoothing Groups (Poly) |
|
Clone |
|
Close (Spline) |
|
Collapse (Mesh) |
|
Collapse (Poly) |
|
Collapse Stack |
|
Cone Object |
|
Configure Paths |
|
Conform Compound Object |
|
Conform Space Warp |
|
Connect (Spline) |
|
Connect Compound Object |
|
Connect to Support |
|
Controller Defaults Dialog |
|
Convert to Editable Mesh |
|
Convert to Editable Patch |
|
Convert to Editable Polygon |
|
Convert to Editable Spline |
|
Convert to Patch Modifier |
|
Copy Envelope (Skin) |
|
Create (Patch) |
|
Create a Key for all Transforms |
|
Create a Position Key |
|
Create a Position Key on X |
|
Create a Position Key on Y |
|
Create a Position Key on Z |
|
Create a Rotation Key |
|
Create a Rotation Key on X |
|
Create a Rotation Key on Y |
|
Create a Rotation Key on Z |
|
Create a Scale Key |
|
Create a Scale Key on X |
|
Create a Scale Key on Y |
|
Create a Scale Key on Z |
|
Create Bones System |
|
Create Command Mode |
|
Create Explicit Key Position X |
|
Create Explicit Key Position Y |
|
Create Explicit Key Position Z |
|
Create Explicit Key Rotation X |
|
Create Explicit Key Rotation Y |
|
Create Explicit Key Rotation Z |
|
Create Explicit Key Scale X |
|
Create Explicit Key Scale Y |
|
Create Explicit Key Scale Z |
|
Create Faces (Mesh) |
|
Create Key |
|
Create Keys Based off of a Source |
|
Create Line (Spline) |
|
Create Mode |
|
Create Polygon (Poly) |
|
Create Polygons (Mesh) |
|
Create Position Lock Key |
|
Create Rotation Lock Key |
|
Create Shape from Edges (Mesh) |
|
Create Shape from Edges (Patch) |
|
Create Shape from Edges (Poly) |
|
Create Vertices (Mesh) |
|
Create Vertices (Poly) |
|
Cross Hair Cursor Toggle |
|
Cross Insert (Spline) |
|
CrossSection Modifier |
|
Custom (SHIFT+ALT+right-click) |
|
Custom (SHIFT+CTRL+ALT+right-click) |
|
Custom (SHIFT+CTRL+right-click) |
|
Customize Toolbars |
|
Customize User Interface |
|
Cut Edge (Mesh) |
|
Cut Edge (Poly) |
|
Cut Faces (Mesh) |
|
Cut Polygon (Poly) |
|
Cut Polygons (Mesh) |
|
Cut Vertex (Poly) |
|
Cycle Selection Method |
CTRL+F |
Cycle Vertices (Spline) |
|
Cylinder Object |
|
Deactivate All Maps |
|
Default Lighting Toggle |
CTRL+L |
Default Viewport Quad |
|
Deflector Space Warp |
|
Delete a Position Key on X |
|
Delete a Position Key on Y |
|
Delete a Position Key on Z |
|
Delete a Rotation Key on X |
|
Delete a Rotation Key on Y |
|
Delete a Rotation Key on Z |
|
Delete a Scale Key on X |
|
Delete a Scale Key on Y |
|
Delete a Scale Key on Z |
|
Delete All Position Keys |
|
Delete All Rotation Keys |
|
Delete All Scale Keys |
|
Delete Mesh Modifier |
|
Delete Objects |
DELETE |
Delete Patch (Patch) |
|
Delete Patch Edge (Patch) |
|
Delete Patch Element (Patch) |
|
Delete Patch Modifier |
|
Delete Patch Vertex (Patch) |
|
Delete Segment (Spline) |
|
Delete Spline (Spline) |
|
Delete Spline Modifier |
|
Delete Track View |
|
Delete Vertex (Spline) |
|
Detach (Mesh) |
|
Detach (Patch) |
|
Detach (Poly) |
|
Detach Element (Patch) |
|
Detach Segment (Spline) |
|
Detach Spline (Spline) |
|
Directional Light |
|
Disable Scene Redraw Toggle |
|
Disable Viewport |
D |
Displace Modifier |
|
Display Command Mode |
|
Display Edges Only Toggle |
CTRL+E |
Display First Tab |
ALT+1 |
Display Floater |
|
Display Selected with Edged Faces |
|
Display Vertices Toggle |
|
Divide (Spline) |
|
Divide Edges (Mesh) |
|
Divide Edges (Poly) |
|
Divide Faces (Mesh) |
|
Divide Polygon (Poly) |
|
Divide Polygons (Mesh) |
|
Dolly Mode |
|
Donut Shape |
|
Draw Cross Sections on Top (Skin) |
|
Draw Envelope on Top (Skin) |
|
Dual Planes Toggle |
|
Dummy Object |
|
Edge Sub-object Mode |
|
Edit Mesh Modifier |
|
Edit Modifier Stack |
|
Edit Named Selections |
|
Edit Patch Modifier |
|
Edit Spline Modifier |
|
Edit Triangulation (Poly) |
|
Element Sub-object Mode |
|
Ellipse Shape |
|
Environment Dialog |
|
Exclude Verts (Skin) |
|
Exit gmax |
|
Expert Mode Toggle |
CTRL+X |
Explode (Spline) |
|
Export File |
|
Export Selected |
|
Extend (Spline) |
|
Extrude Edge (Mesh) |
|
Extrude Edge (Patch) |
|
Extrude Edge (Poly) |
|
Extrude Element (Patch) |
|
Extrude Face (Mesh) |
|
Extrude Modifier |
|
Extrude Patch (Patch) |
|
Extrude Polygon (Poly) |
|
Extrude Polygons (Mesh) |
|
Face Extrude Modifier |
|
Face Sub-object Mode |
|
Fetch |
ALT+CTRL+F |
FFD 2x2x2 Modifier |
|
FFD 3x3x3 Modifier |
|
FFD 4x4x4 Modifier |
|
FFD Box Modifier |
|
FFD Cylinder Modifier |
|
FFD Select Modifier |
|
FFD(Box) Space Warp |
|
FFD(Cyl) Space Warp |
|
Field-of-View Mode |
|
File Properties |
|
File Replace |
|
Fillet (Spline) |
|
Fillet/Chamfer Modifier |
|
Filter Cross Sections (Skin) |
|
Filter Envelopes (Skin) |
|
Filter Vertices (Skin) |
|
Flip Faces (Mesh) |
|
Flip Normals Mode (Patch) |
|
Flip Normals Selected (Mesh) |
|
Flip Normals Selected (Patch) |
|
Flip Normals Selected (Poly) |
|
Flip Polygon (Mesh) |
|
Forward Time One Unit |
. (period) |
Free Camera |
|
Free Spotlight |
|
Freeze By Hit |
|
Freeze By Name |
|
Freeze Selection |
6 |
Freeze Unselected |
|
Front View |
F |
GeoSphere Object |
|
Go to End Frame |
END |
Go to Start Frame |
HOME |
Grid Align (Mesh) |
|
Grid Align (Poly) |
|
Grid and Snap Settings |
|
Grid Coordinate System |
|
Grid Object |
|
Grid View |
|
Group |
|
Group Attach |
|
Group Close |
|
Group Detach |
|
Group Explode |
|
Group Open |
|
Helix Shape |
|
Help Menu About Box |
|
Hide (Mesh) |
|
Hide (Patch) |
|
Hide (Poly) |
|
Hide (Spline) |
|
Hide By Hit |
|
Hide By Name |
|
Hide Cameras Toggle |
SHIFT+C |
Hide Frozen Objects Toggle |
|
Hide Geometry Toggle |
SHIFT+O (the letter "o") |
Hide Grids Toggle) |
G |
Hide Helpers Toggle |
SHIFT+H |
Hide Lights Toggle |
SHIFT+L |
Hide Selection |
|
Hide Shapes Toggle |
|
Hide Unselected |
|
Hierarchy Command Mode |
|
Hold |
ALT+CTRL+H |
Hose Object |
|
HSDS Modifier |
|
Ignore Extents Toggle |
|
IK Chain FK Snap |
|
IK Chain IK Snap |
|
IK Chain Snap Action |
|
IK Limb Solver |
|
IK Terminator Toggle |
|
Import File |
|
Include Verts (Skin) |
|
Insert Selection (Spline) |
|
Insert Selection (Mesh) |
|
Inverse Kinematics Mode Toggle |
|
Invisible Edge (Mesh) |
|
Isolate Tool |
|
Isometric User View |
U |
Keyboard Shortcut Override Toggle |
|
Last File 1 |
|
Last File 2 |
|
Last File 3 |
|
Last File 4 |
|
Last File 5 |
|
Last File 6 |
|
Last File 7 |
|
Last File 8 |
|
Last File 9 |
|
Lathe Modifier |
|
Lattice Modifier |
|
Launch gmax Material Editor |
|
Left View |
|
Light Include/Exclude Tool |
|
Light Lister Tool |
|
Light On/Off Toggle |
|
Lighting (CTRL+ALT+right-click) |
|
Line Shape |
|
Link Constraint |
|
Link Mode |
|
Linked XForm Modifier |
|
Load Custom UI |
|
Load Custom UI Scheme |
|
Load Menu File |
|
Local Coordinate System |
|
Lock User Interface Toggle |
ALT+0 (zero) |
LOD Tester Tool |
|
Loft Compound Object |
|
Look-At Constraint |
|
Macro Recorder Toggle |
|
Make First (Spline) |
|
Make Planar (Mesh) |
|
Make Planar (Poly) |
|
Match Camera To View |
CTRL+C |
Material by Element Modifier |
|
Material Editor |
M |
Material Modifier |
|
Material/Map Browser |
|
Maximize Viewport Toggle |
W |
MAXScript Listener |
F11 |
MAXScript Reference |
|
Merge Animation |
|
Merge File |
|
Mesh Select Modifier |
|
Meshsmooth (Poly) |
|
MeshSmooth Modifier |
|
Middle Mouse Button Toggle |
|
Mirror Both H&V (Spline) |
|
Mirror Horizontally (Spline) |
|
Mirror Modifier |
|
Mirror Tool |
|
Mirror Vertically (Spline) |
|
Modeling 1 (CTRL+right-click) |
|
Modeling 2 |
|
Modifiers |
|
Modify Command Mode |
|
Modify Mode |
|
Morpher Modifier |
|
Motion Command Mode |
|
Move |
|
Move Mode |
|
New Scene |
CTRL+N |
New Script |
|
New Track View |
|
Next Modifier |
|
Next/Previous Key Mode Toggle |
|
NGon Shape |
|
Noise Modifier |
|
Noise Position Controller |
|
Noise Rotation Controller |
|
Noise Scale Controller |
|
Non-uniform Scale |
|
Normal Align |
ALT+N |
Normal Modifier |
|
Normalize Spline Modifier |
|
Nudge Grid Down |
MINUS SIGN (numeric keypad) |
Nudge Grid Up |
PLUS SIGN (numeric keypad) |
NURMS Toggle (Poly) |
|
Offset Snap |
ALT+CTRL+SPACEBAR |
Omni Light |
|
Open File |
CTRL+O (the letter "o") |
Open Script |
|
Optimize Modifier |
|
Orientation Constraint |
|
Outline (Spline) |
|
Pan Camera Mode |
|
Pan Non-Camera View Mode |
|
Pan View |
CTRL+P |
Pan Viewport |
I (the letter "i") |
Parameter Wiring Dialog |
|
Parent Coordinate System |
|
Paste Envelope (Skin) |
|
Paste to All Envelopes (Skin) |
|
Patch Select Modifier |
|
Patch Sub-object Mode |
|
PatchDeform Modifier |
|
Path Constraint |
|
PathDeform Modifier |
|
Perspective Mode |
|
Perspective User View |
P |
Pitch Viewport Down Big |
|
Pitch Viewport Down Small |
|
Pitch Viewport Up Big |
|
Pitch Viewport Up Small |
|
Place Highlight |
CTRL+H |
Plane Object |
|
Play Animation |
/ (forward slash) |
Plug-in Information |
|
Plug-in Manager |
|
Point Object |
|
Polygon Counter |
Q |
Polygon Sub-object Mode |
|
Position Constraint |
|
Preferences |
|
Preserve Modifier |
|
Preview Depth of Field in Viewport |
|
Previous Modifier |
|
Properties |
|
Protractor Object |
|
Quad Patch Object |
|
Quad Swap to Animation |
|
Quad Swap to Default |
|
Quad Swap to Modeling |
|
Quad Swap to Rendering |
|
Rectangle Shape |
|
Redo Scene Operation |
CTRL+A |
Redo Viewport Operation |
SHIFT+A |
Redraw All Views |
1 ("one") |
Refine (Spline) |
|
Refine Connect (Spline) |
|
Relax Modifier |
|
Remove Cross Section (Skin) |
|
Remove Isolated Vertices (Mesh) |
|
Remove Isolated Vertices (Poly) |
|
Remove Multiple Bones (Skin) |
|
Reset Background Transform |
|
Reset File |
|
Reset Plane (Poly) |
|
Restore Active View |
|
Restrict Direction Cycle |
|
Restrict Plane Cycle |
F8 |
Restrict to X |
F5 |
Restrict to Y |
F6 |
Restrict to Z |
F7 |
Retriangulate (Poly) |
|
Reverse (Spline) |
|
Revert to Startup Menu |
|
Revert to Startup UI |
|
Right View |
R |
Ripple Modifier |
|
Roll Mode |
|
Roll Viewport CCW Big |
|
Roll Viewport CCW Small |
|
Roll Viewport CW Big |
|
Roll Viewport CW Small |
|
Rotate |
|
Rotate Mode |
|
Rotate View Mode |
CTRL+R, V |
Run Script |
|
Sample 4x1 |
|
Sample 4x5 |
|
Sample 4xN |
|
Save Active View |
|
Save Custom UI |
|
Save Custom UI As |
|
Save Custom UI Scheme |
|
Save File |
CTRL+S |
Save File As |
|
Save Incremental (+) (with incremented file name) |
|
Save Menu File |
|
Save Menu File As |
|
Save Selected |
|
Saved Track View 1 |
|
Saved Track View 10 |
|
Saved Track View 11 |
|
Saved Track View 12 |
|
Saved Track View 13 |
|
Saved Track View 2 |
|
Saved Track View 3 |
|
Saved Track View 4 |
|
Saved Track View 5 |
|
Saved Track View 6 |
|
Saved Track View 7 |
|
Saved Track View 8 |
|
Saved Track View 9 |
|
Scale |
|
Scale Cycle |
|
Scale Mode |
|
Scatter Compound Object |
|
Screen Coordinate System |
|
See-Through Display Toggle |
ALT+X |
Segment Sub-object Mode |
|
Select All |
|
Select Ancestor |
PAGE UP |
Select and Manipulate |
|
Select By Color |
|
Select by Crossing |
|
Select by Material ID (Patch) |
|
Select by Window |
|
Select Child |
PAGE DOWN |
Select Children |
|
Select End Point (Skin) |
|
Select Include Verts (Skin) |
|
Select Invert |
|
Select Mode |
|
Select Next Bone (Skin) |
|
Select None |
|
Select Open Edges (Mesh) |
|
Select Open Edges (Patch) |
|
Select Previous Bone (Skin) |
|
Select Start Point (Skin) |
|
Select Target (Cameras) |
|
Select Target (Lights) |
|
Select-By-Name Dialog |
H |
Selected By Smoothing Group (Patch) |
|
Selection Floater |
|
Selection Lock Toggle |
SPACEBAR |
Separator |
|
Shade Selected Faces Toggle |
F2 |
Shade Selected Toggle |
|
Shadows On/Off Toggle |
|
Shape Viewport |
|
ShapeMerge Compound Object |
|
Show All Grids Toggle |
SHIFT+G |
Show Background Toggle |
|
Show Command Panel Toggle |
3, Q |
Show Dependencies |
|
Show Floating Toolbars Toggle |
4 |
Show Ghosting Toggle |
|
Show Home Grid |
|
Show Key Times Toggle |
|
Show Main Toolbar Toggle |
ALT+6 |
Show Safeframes Toggle |
SHIFT+F |
Show Selection Bracket Toggle |
|
Show Tab Panel Toggle |
2, Y |
Show Time Slider |
|
Show Track Bar Toggle |
|
Show Trajectories Toggle |
|
Show Transform Gizmo |
|
Show Viewport Tooltips Toggle |
|
Skew Modifier |
|
Skin Modifier |
|
Slice Modifier |
|
Slice Plane (Mesh) |
|
Slice Plane (Poly) |
|
Smooth Modifier |
|
SMPTE / Frames Toggle |
|
Snap (SHIFT+right-click) |
|
Snap Menu |
|
Snap Percent Toggle |
SHIFT+CTRL+P |
Snap Toggle |
S |
Snaps Cycle |
ALT+SPACEBAR |
Snapshot |
|
Sound Toggle |
\ (backslash) |
Spacing Tool |
SHIFT+I (letter "i") |
Sphere Object |
|
Spinner Drag Update Toggle |
|
Spinner Snap Toggle |
|
Spline Select Modifier |
|
Spline Sub-object Mode |
|
Split (Poly) |
|
Spot/Directional Light View |
SHIFT+4 |
Star Shape |
|
Start Parameter Wiring |
|
Subdivide Edge (Patch) |
|
Subdivide Element (Patch) |
|
Subdivide Patch (Patch) |
|
Sub-object Level Cycle |
INSERT |
Sub-object Menu |
|
Sub-object Selection Toggle |
CTRL+B |
Subtract (Spline) |
|
Summary Info |
|
Surface Constraint |
|
Surface Modifier |
|
SurfDeform (WSM) |
|
SurfDeform Modifier |
|
Tape Measure Object |
|
Taper Modifier |
|
Target Camera |
|
Target Directional Light |
|
Target Spotlight |
|
Target Weld (Mesh) |
|
Target Weld (Patch) |
|
Target Weld (Poly) |
|
Teapot Object |
|
Tessellate (Poly) |
|
Tessellate Modifier |
|
Text Shape |
|
Texture Browser |
|
Texture Correction |
CTRL+T |
Time Configuration |
|
Time Slider Capture Toggle |
|
Top View |
T |
Torus Object |
|
Track View Floater |
|
Track View Selected |
|
Track View Viewport |
E |
Transform Gizmo Center Toggle |
|
Transform Gizmo Labels Toggle |
|
Transform Gizmo Planes Toggle |
|
Transform Gizmo Size Down |
= (equals sign) |
Transform Gizmo Size Up |
- (minus sign) |
Transform Gizmo Toggle |
X |
Transform Type-In Dialog |
F12 |
Tri Patch Object |
|
Trim (Spline) |
|
Trim/Extend Modifier |
|
Truck Mode |
|
Tube Object |
|
Turn Edges (Mesh) |
|
Tutorials |
|
Twist Modifier |
|
Unbind (Patch) |
|
Unbind (Spline) |
|
Undo Scene Operation |
CTRL+Z |
Undo Viewport Operation |
SHIFT+Z |
Unfreeze All |
7 |
Unfreeze by Hit |
|
Unfreeze by Name |
|
Ungroup |
|
Unhide All |
|
Unhide All (Mesh) |
|
Unhide All (Patch) |
|
Unhide All (Poly) |
|
Unhide All (Splines) |
|
Unhide by Name |
5 |
Unify Normals (Mesh) |
|
Unify Normals (Patch) |
|
Unit Setup |
|
Unlink Mode |
|
Unwrap UVW Modifier |
|
Unwrap UVW Quad |
|
UOmniFlect Space Warp |
|
Update Background Image |
ALT+SHIFT+CTRL+B |
User Reference |
|
Utility Command Mode |
|
UVW Map Modifier |
|
UVW XForm Modifier |
|
Vertex Paint Modifier |
|
Vertex Sub-object Mode |
|
View Align (Mesh) |
|
View Align (Poly) |
|
View Coordinate System |
|
View Edged Faces Toggle |
F4 |
View File |
|
Viewport Background |
ALT+B |
Viewport Box Mode Toggle |
SHIFT+B |
Viewport Clipping |
|
Viewport Configuration |
|
Visible Edge (Mesh) |
|
Volume Select Modifier |
|
Wave Modifier |
|
Weld Vertices (Mesh) |
|
Weld Vertices (Patch) |
|
Weld Vertices (Poly) |
|
Weld Vertices (Spline) |
|
Window/Crossing Toggle |
|
Wireframe / Facet All Toggle |
|
Wireframe / Facet Shading Toggle |
|
Wireframe / Smooth Shading Toggle |
|
Wireframe / Smooth+Highlights Toggle |
F3 |
Wireframe / Smooth+Highlights All Toggle |
|
World Coordinate System |
|
XForm Modifier |
|
XRef Objects |
|
XRef Scenes |
|
Yaw Viewport CCW Big |
|
Yaw Viewport CCW Small |
|
Yaw Viewport CW Big |
|
Yaw Viewport CW Small |
|
Zoom All Mode |
|
Zoom Extents |
ALT+CTRL+Z |
Zoom Extents All |
SHIFT+CTRL+Z |
Zoom Extents Selected |
|
Zoom Extents Selected All |
|
Zoom In 2X |
SHIFT+PLUS SIGN (numeric keypad) |
Zoom In 2X All |
|
Zoom Mode |
Z |
Zoom Out 2X |
SHIFT+MINUS SIGN (numeric keypad) |
Zoom Out 2X All |
|
Zoom Region Mode |
CTRL+W |
Zoom to Selected Bone (Skin) |
|
Zoom to Selected Gizmo (Skin) |
|
Zoom Viewport In |
[ (open square bracket) |
Zoom Viewport Out |
] (closed square bracket) |