Lights and Shading

Materials work in combination with lights. The intensity of light that falls on a surface determines the intensity of color to display. Three factors contribute to the intensity of light where it falls on an object:

Angle of incidence affects intensity.

Attenuation settings cause distant objects to be dimmer.

Lights and a Material's Component Colors

As the names of a material's color components imply, the kind of light that strikes a surface with a material determines how the surface appears when it is shaded.

These three color components blend at the edges of their regions. Between ambient and diffuse, the blending is calculated automatically. Between diffuse and specular, you can set the amount of blending by using the material's highlight controls.